# set_state
set_state(_new_state)
Source (opens new window)
Transition to the given state and resets the state timer.
// Without Assistant
state = 2
state_timer = 0 // Don't forget
// With Assistant
set_state(2)
Parameters:
_new_state
: int
The state to transition to.
See Also
- set_window: Transition to the given state and resets the window timer.
← prints set_window →